Killing Perfection
殺生丸
Sesshōmaru
Lord of the Western Lands
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Posts : 199 Bounty : 505 Reputation : 8 Join date : 2010-03-08 Age : 30
Subject: Re: One Piece Grand Line 2.0v videos Sat Aug 13, 2011 3:23 pm
I'll probably make Jinbei like a powerful combo man. By the way how did you get Silva dll? I don't know how to add it to the game. Is there like a tutorial or something for it?
Killing Perfection
殺生丸
Sesshōmaru
Lord of the Western Lands
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Posts : 199 Bounty : 505 Reputation : 8 Join date : 2010-03-08 Age : 30
Subject: Re: One Piece Grand Line 2.0v videos Sun Aug 14, 2011 12:45 am
Thanks. I found some pretty interesting stuff, but apparently a few of them are quite buggy. By the way, if you want you could advertise your OPNW on my game thing (you know when it's loading and games pop up).
Subject: Re: One Piece Grand Line 2.0v videos Sun Aug 14, 2011 5:41 am
In topic which I put here must be link to download that edited exe.
Monkey D. Luffy
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Posts : 22 Bounty : 50 Reputation : 0 Join date : 2011-05-27 Age : 30 Location : Ukrain
Subject: Re: One Piece Grand Line 2.0v videos Sun Aug 14, 2011 6:38 am
О_о 2 pages of posts, I am glad that who that still here. Sesshomaru - I am glad that at you new progress. And I didn't know your relation to game like that. Infern you too here о_О. I am glad that both of you work over the mods. Surprises one: both of you coders enough high-class what to do game. But why to you not to cooperate? Didn't play OPGL 2.0 - but progress good. Into account OPNW 0.1 - excellent game, please fights with participation both usual blows and the technician, very original combos and an appeal of allies. I can not understand one, both of you know about each other why you not to cooperate?
Subject: Re: One Piece Grand Line 2.0v videos Sun Aug 14, 2011 7:33 am
Maybe ,or maybe not. I think they will be competing. I think I will continue my mod as well, and compete with U guys, I will upload some videos later
Sesshomaru OPGL Leader
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Killing Perfection
殺生丸
Sesshōmaru
Lord of the Western Lands
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Posts : 199 Bounty : 505 Reputation : 8 Join date : 2010-03-08 Age : 30
Subject: Re: One Piece Grand Line 2.0v videos Sun Aug 14, 2011 11:32 am
Monkey D. Luffy wrote:
О_о 2 pages of posts, I am glad that who that still here. Sesshomaru - I am glad that at you new progress. And I didn't know your relation to game like that. Infern you too here о_О. I am glad that both of you work over the mods. Surprises one: both of you coders enough high-class what to do game. But why to you not to cooperate? Didn't play OPGL 2.0 - but progress good. Into account OPNW 0.1 - excellent game, please fights with participation both usual blows and the technician, very original combos and an appeal of allies. I can not understand one, both of you know about each other why you not to cooperate?
What's wrong with competing >=) it forces you to do your absolute best! Joking, I just have a diffrent system style in mind. Like my previous OPGL games I love making the game so you can perform loads of combos if you learn to master the character. So basically while playing through the game, your not only as good as the way the character was coded. Your only as good with the character you are playing with. Cause if you master the combo system you will be amazing!
A-MAN wrote:
Maybe ,or maybe not. I think they will be competing. I think I will continue my mod as well, and compete with U guys, I will upload some videos later
Subject: Re: One Piece Grand Line 2.0v videos Tue Aug 16, 2011 6:18 am
I can cooperate but I agree with Sesshomaru, we have diffrent dating style...but dating alone is very borning and takes alot of time. Better make 1 good mod then 5 bad mods. : P
Subject: Re: One Piece Grand Line 2.0v videos Tue Aug 16, 2011 6:02 pm
Here is my luffy progress (90%) I am a beginner in data changing so if U find any bug , let me know
v=Ph_X22l5EPU Please rate
Sesshomaru OPGL Leader
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Killing Perfection
殺生丸
Sesshōmaru
Lord of the Western Lands
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Posts : 199 Bounty : 505 Reputation : 8 Join date : 2010-03-08 Age : 30
Subject: Re: One Piece Grand Line 2.0v videos Tue Aug 16, 2011 11:35 pm
I like it. Just some advice. For Luffy's gattling gun you should use fall 1 except for the last frame to knock them away. Also fix up the centerux & century. that makes a game worse if that isn't fixed.
Subject: Re: One Piece Grand Line 2.0v videos Wed Aug 17, 2011 4:03 am
Who cares, dating or data changing. As for your Luffy, the date is important, but sprites,, fly''(c & c), which makes everything look weird. And how can we find a bug? You'd have to send data. D:
Sesshomaru OPGL Leader
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Killing Perfection
殺生丸
Sesshōmaru
Lord of the Western Lands
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Posts : 199 Bounty : 505 Reputation : 8 Join date : 2010-03-08 Age : 30
Subject: Re: One Piece Grand Line 2.0v videos Wed Aug 17, 2011 7:25 am
To be honest joining all are mods together wouldn't work. Since we all have different ideas and system styles of going about the game. But when we all release are game we can see which one everyone prefers. Plus I think by 0.3 or 0.4 I'll let people start joining my game. I hate working on it alone.
Subject: Re: One Piece Grand Line 2.0v videos Wed Aug 17, 2011 11:12 am
I use visual frame maker too. but although it's difficult to make it super accurate. How do U guys exactly make it that accurate?
Monkey D. Luffy
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Posts : 22 Bounty : 50 Reputation : 0 Join date : 2011-05-27 Age : 30 Location : Ukrain
Subject: Re: One Piece Grand Line 2.0v videos Wed Aug 17, 2011 11:16 am
Sesshomaru wrote:
To be honest joining all are mods together wouldn't work. Since we all have different ideas and system styles of going about the game. But when we all release are game we can see which one everyone prefers. Plus I think by 0.3 or 0.4 I'll let people start joining my game. I hate working on it alone.
Released to start at least version 0.1 to enable us to evaluate the game.
Subject: Re: One Piece Grand Line 2.0v videos Wed Aug 17, 2011 12:08 pm
Fire: recolor in paint Ice: penetration of the layers in a graphic program
And for c&c dont need any program, I set it by myself and everything is ok
Sesshomaru OPGL Leader
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Killing Perfection
殺生丸
Sesshōmaru
Lord of the Western Lands
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Posts : 199 Bounty : 505 Reputation : 8 Join date : 2010-03-08 Age : 30
Subject: Re: One Piece Grand Line 2.0v videos Wed Aug 17, 2011 1:28 pm
A-MAN wrote:
I use visual frame maker too. but although it's difficult to make it super accurate. How do U guys exactly make it that accurate?
I've been dcing for a while, so I know how to do it without azriel VFM. If I see a C&C problem I can just normally edit it in the data while just watching the LF2. It's a habit I've developed.
A-MAN wrote:
One more thing how do U guys create the burning and ice sprites for the characters.
I re-colour both. I select fire and ice colours from the template burnt and frozen sprite.
Monkey D. Luffy wrote:
Sesshomaru wrote:
To be honest joining all are mods together wouldn't work. Since we all have different ideas and system styles of going about the game. But when we all release are game we can see which one everyone prefers. Plus I think by 0.3 or 0.4 I'll let people start joining my game. I hate working on it alone.
Released to start at least version 0.1 to enable us to evaluate the game.
I will. I meant that after releasing 0.1,0.2 and so on. Around 0.3/0.4 I will start recruiting members. I really need spriters though :/
Sesshomaru OPGL Leader
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Killing Perfection
殺生丸
Sesshōmaru
Lord of the Western Lands
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Posts : 199 Bounty : 505 Reputation : 8 Join date : 2010-03-08 Age : 30
Subject: Re: One Piece Grand Line 2.0v videos Thu Aug 18, 2011 12:05 am